Faster Testing Iterations
"Real World" Hardware Scenarios
Ensures Games are Compatible with wide range of hardware
Specific niche platforms
More data
Everyone likes charts that have all the data you want, and none of the data you don't!Â
I work with you to create a protocol for maximum efficiency in targeting compatibility.
Platform Bias
Generational Improvements
OS Comparison
Vendor Bias
Form Factor Limitation
Each Game is tested for optimal performance, if there are settings to be adjusted I will lower the settings until performance is above 59fps. This testing is not about direct hardware performance comparison, this is mostly about compatibility with older hardware.