Theme: "You only get one"
Game: You are a 1D object avoiding other 1D objects. It's bad.
12/2013
Theme: "You only get one"
Game: You are a 1D object avoiding other 1D objects. It's bad.
12/2013
Theme: "You only get one"
Game: You are a 1D object avoiding other 1D objects. It's bad.
12/2013
Theme: "Shapeshift"
Game: You make manufacturing plants and drills to mine materials and turn them into gradually more complex shapes.
4/2016
Theme: "The more you have, the worse it is"
Game: Unfinished prototype where you make cars and ship them to dealerships to be sold. You must balance the manufacturing and car economy.
12/2017
Theme: "Your life is currency"
Game: You are a tictac fighting oatmeal cookies, and you can take soem of your life for a special ability. "Shelter" - Oldschool moving hand drawn animation of aliens abducting you. "Colour changes everything" - Connect 3 game where your top scored colour is eliminated.
4/2019
Theme: "Keep it alive"
Game: TurkeyDev and I collaborated on a game where you grow plants with a variety of growth conditions. Turkey is an amazing developer and I enjoyed working on the asset side of things for once. First Jam/collaboration entry.
4/2020
Theme: "Stuck in a Loop"
Game: You are me, doing daily tasks that keep you going in the rat race of life. Very depressing game made during Covid, but full of humour.
#58 Humour Ranked
#550/3206 (Top 17%)
8/2020
Theme: "Delivery"
Game: I wanted to have a unique take on the theme, so I made my game about the delivery of your voice. You drag each letter to an area of the mouth to complete each puzzle.
#4 Innovation Ranked
#247/2309 (Top 10%)
4/2023